Greetings Dieselfunkateers!   Things are moving in The House of Diesel.  We illustrate and write our books, we print and manufacture our books, and we DISTRIBUTE.  It’s quite interesting.  We’ve learned that there is a small, yet vibrant community of comic book creators who handle virtually every aspect of production.  Ranging from the numerous ‘Zine’, ‘micro press’ to ‘indie press’ operations.  You can see many of these creators by conventions such as Small Press Expo, SOLcon/CXC and the upcoming Schomburg Black Comic Book Day.  In fact, young hotshot zine operator, Kat Fajardo…Kat was also gracious enough to produce an awesome gallery image in Matty’s Rocket: Book OneNot allowing the younglings to have that market totally to themselves, we also dig the work of Jaime Crespo , a seasoned pro who does great work at Corn Tortilla Press. 

What’s the DEAL?  The deal is that technology is allowing creators to GET. STUFF. OUT.

Which leads us to promising things on the horizon.  Part of the Dieselfunk operation was spawned in part by the parentage of Jason and Kemi Reeves of 133Art.  That group does the full monty, full color comics and graphic novels.  When Dieselfunk grows up, it wants to be like 133art.  We’ve seen it with our own eyes folks.


Founded and run by the The illustrious Imani Lateef, this cat has fostered a robust digital marketplace for all things Black, of Color, Female, Super, Scifi, Horror, and Comics.  Most recently, Peep Game Comix has started a venture in conjunction with…yes, those folks again…133art, to start a Print-On-Demand operation.  Their flagship book is FRIKIN David Crownson’s ‘Harriet Tubman: Demonslayer!’Thank goodness, Imani has graciously allowed Dieselfunk Studios to continue to offer Matty’s Rocket as part of the Peepgame Comix operation.  You can get Matty’s Rocket issues 1, 2 and 3.  Plus the NEW graphic novel collection ‘Matty’s Rocket: Book One.  In both digital download and PRINT.  So go to Peepgamecomix or Dieselfunk.  It all comes back to US anyway!:-)

Quick Note:  The DIESELFUNK SHOW Resumes in just a few Days!!!!

Back to it!

Matty World Building 1

Matty World Building 1

Greetings Dieselfunkateers!  World-Building Matty’s Rocket is an awesomely fun task.  It’s so fascinating the process of creating fictional scenarios that audiences can buy into.  In our present society, there are tons of artists out there who do exceptional concept design work. This has only grown with the advancements in digital technology. Having taught concept design for many years, I had to learn how to take old school research coupled with modern-day know how.  I developed a philosophy that worked for me. As Matty’s Rocket is an alternative past storyline, I wanted to take existing facts as a jumping off point.  So much easier with Google of course.  This starts with collecting as much information about a subject as necessary.  The effort to ground an idea in reality yet break the rules is all about blending previously uncommon elements.  After collecting reference, I create drawings to solidify the direction.  

Once i’ve done research, I then apply detail to sell the idea.  However, there are many times where I utilize what I call “Implied Detail”.  This technique is oftentimes visual noise that “implies” a deeper meaning to a concept or idea.  Think of it as a sort of digital variant of “kit bashing” for old spaceship models.  VFX technicians would build out of wood the basic shape of a design, but then add tons of detail from old toy model kits.  I essentially do the same thing with the written and visual narrative. So my reference can contain decals or even photos.In the past I would exclusively do my illustration in 2d.  However, over the last few years I create custom 3d models to refine and prototype.  Modeling is a skill I picked up during my brief, yet miserable, stint in the gaming industry.  This works great for tweaking a design to hold drama.  

Finally I combine all of my elements to create my Illustration of the US Space Force: Bubble Fighter.

Check out Matty’s Rocket:  Book One at